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36 check-ins
2019-04-15
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16:02 | just some suggestions Leaf check-in: a86a0aa473 user: mlatu tags: trunk | |
2019-04-11
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16:02 | just gotta figure out how this was supposed to work >_< check-in: fed21ea1c0 user: mlatu tags: trunk | |
14:14 | thank glob there is std::filesystem now check-in: 2c1f9b4c50 user: mlatu tags: trunk | |
2019-04-10
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22:12 | WTF @ F12 check-in: 149275cae4 user: mlatu tags: trunk | |
2019-04-09
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20:13 | ok, c++17 is now enabled in this project check-in: a7f6cb3d21 user: mlatu tags: trunk | |
20:05 | moved readfile into the toolbox also wanted to implement reading a directory and then loading shaders from there, but the boilerplate might be easier in c++17: https://stackoverflow.com/questions/612097/how-can-i-get-the-list-of-files-in-a-directory-using-c-or-c so i had to update VS D: check-in: e8ea948a10 user: mlatu tags: trunk | |
19:48 | made the logger write into a file with the programstarttimestamp in its name check-in: de29dbb949 user: mlatu tags: trunk | |
2019-01-16
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16:51 | right check-in: 2fd7c37df4 user: mlatu tags: trunk | |
16:50 | changed the shaderprogramlibrary to containing all data from shader and shader program, splitting it up was silly in the first place. since shaders are set up only once this doesn't matter one way or the other nevermind about that check-in: 3332e031b1 user: mlatu tags: trunk | |
13:26 | I didn't like managed pointers anyway... check-in: e363d2a00a user: mlatu tags: trunk | |
2019-01-10
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07:39 | yay, movement check-in: 0a9373249b user: mlatu tags: trunk | |
06:39 | ok, so you need to glUse the program before setting one of its uniforms check-in: b0f9b8db84 user: mlatu tags: trunk | |
2019-01-09
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08:05 | Great. tried translating in shader, rainbow triangle disappers even with identity matrix -_- check-in: 31d9e99dc3 user: mlatu tags: trunk | |
2019-01-08
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23:16 | renamed shaders, using shaderprogramlibrary now check-in: dd7c82b13f user: mlatu tags: trunk | |
22:10 | splitted check-in: e78a4d6166 user: mlatu tags: trunk | |
22:07 | moved because it needs to do the splits check-in: 09d69530e7 user: mlatu tags: trunk | |
22:03 | need to switch to shader programlibrary, but first need to implement all logging there check-in: e8281bc0cb user: mlatu tags: trunk | |
07:55 | yay, i can let my triangles change in color in realtime check-in: b09fdaed74 user: mlatu tags: trunk | |
2019-01-07
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07:32 | working on the logger now, it's basically done, just need to use it in the main code. had done the experimenting bit of the first chapter of antons opengl tutorial last. Now at "Start GLFW Again" check-in: 4a2a31155a user: mlatu tags: trunk | |
2019-01-02
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08:03 | loading shaders from files check-in: 7a8abced88 user: mlatu tags: trunk | |
2018-12-20
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07:02 | ok, transitioning to another tutorial, specifically to antons opengl 4 tutorial check-in: 4abf4f3222 user: mlatu tags: trunk | |
2018-12-12
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07:32 | WIP check-in: be725bd8d1 user: mlatu tags: trunk | |
2018-12-11
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08:02 | still wip, only changed the draw call to a draw all call check-in: 3b90696abd user: mlatu tags: trunk | |
2018-12-10
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07:57 | wip vao vbo ebo manager check-in: 6b2f7081e0 user: mlatu tags: trunk | |
2018-12-07
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07:09 | re-ordered the functions check-in: 84d6c99835 user: mlatu tags: trunk | |
07:08 | now i can draw polygons with indices oh and switch between wireframe and fill check-in: 6ce6291aee user: mlatu tags: trunk | |
2018-12-06
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07:41 | my first triangle check-in: 98b9d7b695 user: mlatu tags: trunk | |
2018-12-05
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17:07 | still working on a shader manager check-in: aa5db8ff86 user: mlatu tags: trunk | |
08:05 | ah, so that's how it is... still some work to do on ShaderProgramLibrary check-in: 141a8216e8 user: mlatu tags: trunk | |
07:58 | struggling with maps check-in: f7b6e9828c user: mlatu tags: trunk | |
2018-12-04
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07:59 | wip on a shader manager or whatever check-in: 7ff8c08a87 user: mlatu tags: trunk | |
2018-12-03
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08:09 | gotta link those shaders next check-in: e139ba0f9b user: mlatu tags: trunk | |
06:50 | wip check-in: a270c426e1 user: mlatu tags: trunk | |
2018-12-01
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23:53 | wrong project type check-in: 60cd9e7745 user: mlatu tags: trunk | |
23:08 | just made a new project and set up ignore-glob check-in: 66b974ca8e user: mlatu tags: trunk | |
22:52 | initial empty check-in check-in: addc6ea37a user: mlatu tags: trunk | |